I Am A: Lawful Neutral Human Ranger/Cleric (4th/3rd Level)
Lawful Neutral A lawful neutral character acts as law, tradition, or a personal code directs him. Order and organization are paramount to him. He may believe in personal order and live by a code or standard, or he may believe in order for all and favor a strong, organized government. Lawful neutral is the best alignment you can be because it means you are reliable and honorable without being a zealot. However, lawful neutral can be a dangerous alignment when it seeks to eliminate all freedom, choice, and diversity in society.
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger's Wisdom score should be high, as this determines the maximum spell level that he can cast.
Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
Looking at the detailed information I see that "lawful neutral" beat out "lawful good" by two points. Some of the questions were false dichotomies, though, or didn't give enough information for me to decide which answer was truly best.
The one that really hung me was #98: "A powerful but corrupt lawyer offers you money if you'll testify against your friend." It didn't say whether or not my friend had actually done the deed or not. To be fair this was probably a question meant to assess loyalty rather than principle.
The one about famine--the first two answers assume you have plenty of food while most others are starving, while the second two assume you're starving, which is kind of a mixture of answers, really.
Despite my reservations with the questions, though, it's kind of fun. I would have thought "lawful good", but the character class doesn't really surprise me.
I don't know what to think of those stats, though. D&D runs on a standard of 3-18, with 3 being the lowest and 18 being the highest. Okay, the guy in the wheelchair down at the nursing home, he probably has a 3 Strength and 3 Dexterity. The strongest man in the world might have an 18 Strength.
For me to have a fifteen Intelligence--well, maybe, as my intellect is my strongest attribute, but 15 is very close to 18 on that scale. And maybe it's right, because I was obviously smart enough to figure out what attribute a particular question was aimed at determining while I was taking the test, so some of those answers may have ended up being a bit self-aggrandizing.
...and maybe not.
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And now I am out of words. Hooray.