atomic_fungus (atomic_fungus) wrote,

#547: Why does it work now?

Suddenly Diablo II version 1.09D works. I don't understand how or why.

Of course, my trainer/cheat program does not work. Windows Vista appears to protect memory in ways with which D2 Mastertool cannot cope.

No one appears to be writing trainer programs for D2 anymore--big surprise, it came out in 2000 after all--and I sure as hell am not going to be able to make a dent in that problem. While I can kludge together C++ into something workable, I don't even have the faintest idea where I'd begin to solve the problem of how one makes a program that modifies memory used by another program when both are running under an operating system intended to prevent such nonsense.

With 1.09D, at least, I can use a character editor to make the character into God, Jr, which will prevent all the character death that keeps happening every time I try to accomplish anything more basic than running around the landscape and killing wandering monsters. (Have I mentioned recently that I suck at computer games? No?)

I suppose it seems kind of strange that I don't simply find newer games to play. But D2's gameplay is satisfying to me; there's not a lot of role-playing in any computer RPG anyway, and D2 placates the munchkin gamer in me who just wants to find monsters, beat them up, and take their stuff.

When I first played Diablo, in 1997, I was an instant addict: I got a copy of the game from a friend, played it for 15 hours at my first sitting, and then went and bought a copy of it. And played it to death. I bought Diablo II the day it came out, and only the fact that it came out on a Wednesday kept me from playing it for 15 hours straight. If the next day had been Saturday instead of Wednesday....

D2 was a true sequel to D; it didn't mess with the basic game mechanic at all, but all of the new features were welcome, logical, and greatly enhanced gameplay. And the larger world helped a lot, too. And the D2 expansion kit was equally awesome.

I enjoy Neverwinter Nights but it doesn't have the same allure as D2: you can't power-level characters, and the experience tables are whacked. Also, the treasure doesn't scale with character experience and there are few ways to upgrade things. I've played through the basic NwN story a few times now and it just doesn't have a lot of replay value. I don't know how many times I've played D2 from start to finish.

And for the most part I've run through D2 with a trainer making my character invulnerable. I don't crave the challenge of beating overwhelming odds; I just want to beat up monsters and take their stuff, power-level my characters, discover new magic items, and so on.

NwN2 installs a copy-protection scheme on your computer that you can't get rid of--and I hear from others that NwN2 has a nonsensical "rocks fall, everyone dies" ending.

There are other RPG games out there but none have caught my eye, and none look very interesting. I don't want on-line or MMORPGWTF games, either.

So I'm trying to find a new trainer program for D2 that will run and work under Vista. Good luck to me, 'cause I'm not expecting much success.

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